
About Me
The Game Designer
An Graduate Game Designer. Aspiring to be a good game designer hoping to make games that relates to challenges like parkour to making fun multiplayer games.
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Experiences:
I have experiences in unreal engine and unity. Such as level design in both engines and some knowledge in programming mainly c# in unity.
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As a game designer, I know to use unity and unreal engine as shown in work tab. Also experience in creating gameplay designer where i created challenges from my major project where i created obstacles such as parkour and puzzles and how affects the player.
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Experience in level designer, i have used theories to able to create the level. For example, i used colour theory where i used colour to able to communicate with the player such as red meaning danger to green represent breadcrumbs. I have used linear in some examples to able to help player to progress and can be seen as leading line. Mentioned earlier, i have created level design in popular engines like Unity and Unreal Engine. (Biased towards Unity). So the skills is transferable between the engines.
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